

This means more bullets coming at you, and more reasons to move your body to dodge out of the way. Most importantly having only 12 total shots at your disposal before reloading means that if you are very good at shooting in Pistol Whip you won’t be able to easily shoot all of your opponents before they have a chance to shoot at you. Also using the Revolvers means that you will have to reload each gun after six shots, which means you will need to move your arms more, since you will have to reload more often. This way you won’t favor one arm over another. First of all you want to dual wield so that you keep both of your arms lifted up during the course of a song, and keep both of them engaged. Why dual wield six shooters you wonder? Glad you asked. That’s right, plural revolvers, dual wielding one in each hand. Start with the weapon you will be using, by default it will likely be set to the pistol, but you want to use revolvers. Basically, you want the game to force you to move as much as possible. Before we get into what settings to use though, you should know what the goal of these settings are. Just apply the correct settings to arcade mode, and turn a game that can be a standing and pointing simulator into a Quad and Glute stimulating sweatfest. How Can Pistol Whip Be A Workout?Īt the end of the day making a VR game a workout is really not complicated. Here we’ll show you how to turn Pistol Whip into a workout. You just need to know what settings to use to make the game as intense as possible and you’ll be sweaty and sore in no time. Pistol Whip is, whether you know it or not, a fantastic cardio and leg workout on the Meta Quest 2.

Pistol Whip by Cloudhead Games is one such game, and among VR fitness titles it is often overlooked and underutilized. Of course, the headset on its own is nothing without games that make exercise fun and exciting. The Oculus Quest 2 has brought the possibilities of Virtual Reality fitness to light and made VR exercise possible with no wires to get in the way of flailing arms or legs.
